Escape from Starline Express
Another successful board game experience. I liked this one better than the Death in Antarctica, but it's a close second to the Exit games. Journeying through the carts and trying to decipher what number or door to open was both intriguing and entertaining. I also liked that they provided copies of everything so more than one person could look at the clues and work them out.
Some of them were simple to figure out, while others were just too time consuming (the clocks and the grenades were definitely brain twisters). That's why we needed 3 hints to get through it, but we did complete the game under the suggested time limit (1 hour and 26 minutes).
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